![]() ![]() The Old-Western hue of everything and the fall scenery and dull enemy clothing provides a difficulty in seeing your enemies (unless, of course, they're brandishing scythes or sticks of dynamite.) Otherwise, the game merits some sort of award for graphics. However, the chief flaw in these is the lack of definition on more minor things, such as enemies. ![]() (Sadly enough, though it's a close tie with Splinter Cell: Chaos Theory, the latter lacks the astonishing graphics and shots in the few cut scenes to make it just right.) It's amazing to finally see a video game that presents realistically moving body parts, such as the finer details like the hair. This, coupled with spectacular shots and "camera" movements make for the most spectacular "cinematography" in a video game ever. The graphics in the game are so intense that I can only describe them as Onimusha tripled (sad to say). ![]() Now, with the latest installment in the Resident Evil series, the greatest graphics in the world have possibly been found. Even is the early Street Fighters, the graphics for an old system were something else. While not a die-hard RE fan, Capcom has always presented exceptional games in every aspect of play (My personal favorite is the Onimusha Trilogy). ![]()
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